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/vr/ - Retro Games

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>> No.6264618 [View]
File: 3.45 MB, 1920x1080, langrisser battle.png [View same] [iqdb] [saucenao] [google]
6264618

>>6264587
I talked about it in my longer post above, but basically, take a look at this screenshot. If you've played an SRPG before you should be able to immediately identify that there are a fuckload of units to control here. 8 main units with 5-6 mobs each for a total of 40+ dudes. The enemies have similar amounts. Suffice to say, turned based SRPGs simply aren't equipped to deal with these numbers. If you micromanage your turns they can take fucking forever since you've got all these dudes to move, and even if you let the AI move the mobs around you're going to be sitting for literally minutes holding the fast forward button waiting for their turns to finish and the enemies to move. I actually did time a turn and it took 2 solid minutes from me hitting "end turn" to the enemy finally finishing their move - with battle animations being skipped of course. My idea of fun in a SRPG is definitely not looking at my phone for minutes at a time while waiting to be able to play again.

This problem is exacerbated by the worst map design in any SRPG I've played before. Quite often there will be just a blank plains with the enemy on one side and you on the other. It will take 3-4 turns of movement for the armies to reach each other, and suffice to say that the interim is extremely brainless and unfun. Just move and wait and wait and wait. The maps are way too big and unlike say Fire Emblem the terrain hardly matters since your fucking huge enormous armies are taking up all the tiles anyway.

Also, the game is super easy. The enemy AI sucks and the enemy commanders will jump to expose themselves to your attacks. The one place the gameplay could redeem itself was tactical wars of attrition, but in reality you have to try not to just instantly kill enemy commanders (which auto-destroys their mob followers). The game only gets hard when enemy mages blast literally 50 tiles big AOEs that do thousands of damage to your army, but then it's just tedious MP baiting or tanking.

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