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>> No.6464804 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6464804

>>6459787
has someone EVER ripped that port apart to see if they improved the monster textures?

>> No.6455718 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6455718

>>6455713
also i forgot pic but Q2 needs that shit.
is that hard to use other fucking textures or even create new monsters for it?

>> No.6416081 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6416081

>>6416076
Q2XP is optimized as fuck and easy to config, something that can't be said for Q2RTX
also it works without the pkx files in it, so consider it a Q2E reborn and working perfectly

>> No.6137275 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6137275

>>6136539
>>6136552
AI Upscalers are becoming a thing.
the thing is that you still need to put some textures into the dithering and pixelated treatment to get a better result that is 1:1 accurate to the original image

but people are too lazy to spend a few hours in photoshop

for 3dgames, most of it is limited by the mesh itself, you can make this to Q2 but the resolution is still lower than originally is.

>> No.6125197 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6125197

>>6125170
Keep in mind that old games, MAINLY early quake 2, had the retarded habit of compress its textures when applying filtering, mainly OpenGL games, resulting in OP's image.
source ports and patches fixed this fuckery along with nearest upscaling which works perfectly for higher resoluions, also you have ai upscaling for some stuff.
The only game that broke this paradigm was fucking UT99 and Unreal 1 since they used 3dfx and later on direct3d.

>> No.6123545 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6123545

>>6123539

>> No.6119296 [View]
File: 869 KB, 1920x1080, q2_0004.jpg [View same] [iqdb] [saucenao] [google] [report]
6119296

i think i've created a cute monster



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