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>> No.793219 [View]
File: 274 KB, 1024x768, hl 2012-06-12 15-23-57-99.jpg [View same] [iqdb] [saucenao] [google]
793219

>>793082
The source head hitboxes are the same size, the chest hitbox is slightly larger making it slightly harder to hit the neck/lower head. Likewise, aside from the awful hitreg in 1.6 it's just as easy to hit headshots in CS.
The other anon is incorrect about the hitboxes
Likewise, you're posting videos with hitbox lag that's already been debunked and doesn't actually work like that. There are synchronization issues from what other clients see though. 1.6 is actually prone to the hitbox alignment issues as well.

>it is so easy to land headshots in that game its not even funny.
The only reason it's actually easier, is because shots actually register more often. It's otherwise equally easy to hit them in 1.6. it's seriously not an issue at all in either one. The recoil is exactly the same as 1.6 as well, so this zero recoil your talking about applies to 1.6 as well.
The original CS all the way up to 1.6 was renowned for spray and play style and you can watch videos all day of all the 'top players' in both games spraying and praying. What's your fucking point?
I've played every version of the fucking thing and what it sounds like from here, is that you're a disgruntled shitbag whose bad at both games.

1.6 players tend to suck dick anyway.

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