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>> No.2823418 [View]
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2823418

>>2816406

>Why did Mario age better?
>better

1. Slow Movement Speed
2. Flat Levels
3. Plain Design and Color Palettes
4. Monotonous Mechanics

>>2823289

>i shouldnt have to get used to the speed mechanics of ghz only for all of it to be thrown away in favor of trite platforming in marble zone
>i shouldn't have the speed mechanics randomly thrown back at me in spring yard zone only to be bombarded by even more badnik/obstacle traps i
couldnt possibly see coming going at full speed
>i shouldn't have to throw the mechanics ive grown accustomed too AGAIN out the window AGAIN in favor of frustrating, slow underwater platforming.
>i shouldn't be forced down slopes in star light zone at top speed only to be met with a pit i couldn't possibly avoid, i shouldn't have to wait for a badnik bomb to explode or for some stairs to extend which ruin the pace just as much as dying does. i give up at scrap brain zone like any sane person would.
>i shouldnt be punished for screwing up challenges

Jesus Christ. The tantrums in this comment is just too much. As the player, you have FULL CONTROL over the momentum and speed that Sonic generates within each level and rewards or punishes YOU on the quality/skill of the player in reaction to these "challenges" and obstaces. No one is forcing you to press move the D-Pad and Jump throughout the game; but YOU. This video is a good example of a GOOD player:

https://www.youtube.com/watch?v=9kOAdhUlkt0

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