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>> No.4083954 [View]
File: 189 KB, 800x600, Screenshot_Doom_20170627_070328.png [View same] [iqdb] [saucenao] [google]
4083954

Gaaaah, this thing has such messy looking code (and probably looks even messier once I'm done with it). Not because of the porter's work, mind you (even if it looks a bit strange at points), he's done a pretty solid job. Rather it's because it's a solid job.

The ZDoom version accurately depicts the chambers going from empty to full in the reload, just like in the Edge version (you'd barely see it, being a small detail that's on screen for a few tics), and because this is done, there's like 5 duplicate sections for the reload states, and I'm wondering if I should actually gut it and redo it clean or just paste over the new frames on them and call it a day. I mean it's not like I have different frames to put there, nor that the case heads would be visible on this graphic, and it'd save me headache. Fuck the next guy who looks as this code and decides to copy/modify it, right?
>inb4 karma

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