[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3551569 [View]
File: 10 KB, 800x480, Path C totally doesn't have a bad end.png [View same] [iqdb] [saucenao] [google]
3551569

>>3551543
I was thinking something like this, as a brief example. So even if the plot was to beat a glorified Icon of Sin at the end, it's more about how the player works their way to their destination. You could probably also liken it to Castlevania Rondo of Blood and how there was an alternative set of stages until a certain point.

Given the amount of maps needed for such a thing to work it would probably be a lot shorter than a conventional megawad in one playthrough, but it would also call for some extra replay value to compensate.

Navigation
View posts[+24][+48][+96]