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>> No.6733334 [View]
File: 1 KB, 195x65, ANGL7.png [View same] [iqdb] [saucenao] [google]
6733334

>>6733274
That still looks better than mine. But since Doom doesn't have isometric
sprites (it doesn't, does it?) I kept it at the regular 90° viewer with
45° rotation among the Z axis. I wish I was good with Blender, then I
could just make a 3D model and use that for drawing reference. Or just
render and scale down.

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