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>> No.4368163 [View]
File: 1.07 MB, 1920x1080, Screenshot_Doom_20171101_203044.png [View same] [iqdb] [saucenao] [google]
4368163

>>4368150
Also like with my earlier screenshot that started the "what the fuck is this map enhancement shit doing" >>4368016
if you just so happen to be playing a map with identically placed actors, it'll still work. so some PSX maps on the Consolation Prize pack will have the enhancements appear like Plutonia and TNT's starting maps, others like the starting D1 and 2 maps don't.

>>4368157
Actually you can still strafe, but you're still having to move depending on the angle the lower half is facing. The problem is that the lower half's turning is glacially slow, and you can still move forward and backward rather awkwardly in ways that don't make sense for tank controls. It's less like proper tank controls and more like "if the tank is facing this direction, movements in that direction aren't hindered but movements in the opposite direction basically fuck up"

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