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>> No.6572123 [View]
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6572123

>>6570484
they fixed Mysticism in HotA so it now gives 5/10/15 instead of 2/3/4 which is not only a substantial increase but helps you go clearing for days while still having enough mana for every combat and the skill becomes entirely ridiculous with the spell discount Mages give. And I wouldn't say (Iron) Golems aren't a powerstack - at 200g for def 10 hp 35 and taking only 25% dmg from spells, they rule T3 as unrivaled cost-effective tanks, with enough speed and attack to jump into melee when someone closes in on your shooters. They are not designed as a primary offensive tool but as a defensive tank, both to protect your squishier ranged units and defend your towns. If only they could be upgraded further to Steel/Gold/Diamond in their respective dwellings on the map, they would be valid all the way into the late game.

>>6571682
funny enough, Fafner was the first hero I've ever stuck with when I first found out about the game some 20 years ago, when I didn't understand anything about how stuff actually worked and thought Good to Go was the best map in the game lel. I wouldn't say that Tower is 2nd worst faction, far from it. The lineup is solid, creature specials great, support buildings too, some good heroes there to boost your army even further, the only problem - they cost an arm and a leg. On the maps where you would be hard pressed for resources or starved for them, you will have a hard time, in any other occasion most of your creatures will outclass the opponent, especially when amply supplied with buffs.

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