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/vr/ - Retro Games

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>> No.9513218 [View]
File: 72 KB, 1790x220, progress.png [View same] [iqdb] [saucenao] [google]
9513218

>>9512408
So what he did was took my initial shitty sketch, cleaned it up. Then painted on some rudimentary lighting as you can see in the second part. Then he indexed the image to 12 shades of gray, and a lot of art programs can force dithering when you do that, I know Aseprite can. After that it was just a matter of refining stuff further for him. Really all I did for this particular bit of art was the shit first sketch and making Samson's goggle strap more noticable on the last one on the far right there.

The fucked up thing is I did something like this for Blaz's new subweapon animations, my dumbass didn't even stop to consider using it elsewhere.

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