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/vr/ - Retro Games

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>> No.4404695 [View]
File: 37 KB, 256x256, AttOldGar01.gif [View same] [iqdb] [saucenao] [google]
4404695

>>4398275
Some notes: Killing someone returns in Payback. Again, for personal reasons. The little details here and there are nice, like the guy covered in shrooms, the rotten food, the knife stuck in the wood with blood splatters etc. Atmosphere! Buggy elevator. It's very convenient the prison leads to a house with a specific target, said target can be picked off from a well placed spot. What a nasty sod that nobleman. Not so dark and confusing as Cragsleft. I broke the AI of the old lady? She followed me all the way to the toilet and kept investigating in a well lit room with little space? And you talked about this previously, alert all the guards and make your escape.
About the third lockpick, I'd have to make a demo mission to see how it goes. Also, if I ever get out of the tutorial, I'd like to make an assassination FM. Garrett is a privileged thief. Not everyone is trained by the Keepers. How do the common scum look at violence?
The colour looks off.

>> No.4402686 [DELETED]  [View]
File: 37 KB, 256x256, AttOldGar01.gif [View same] [iqdb] [saucenao] [google]
4402686

>>4398464
Does this colour look similar?
Maybe another colour?

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