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/vr/ - Retro Games

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>> No.7252227 [View]
File: 312 KB, 2489x1103, xhair.png [View same] [iqdb] [saucenao] [google]
7252227

>>7252150
>>7252164
>>7252172
>>7252194
>>7252205
there's actually somewhat of a reasonable explanation. The crosshair is at the centre of the player's view height, but the attack offset is shifted slightly down.

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