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>> No.10476610 [View]
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10476610

I've been studying some of the early EverQuest zones and I'm like 90% sure these were developed in Worldcraft/Hammer or some in-house equivalent. I haven't been able to find any dev statements about it, but these zones were definitely modeled with a brush-based system which I don't think 3D Studio supported unless they had some custom plugin for it.

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