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/vr/ - Retro Games

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>> No.10065558 [View]
File: 2.34 MB, 320x224, 6C770ED0-4624-4498-86B0-4600B2FD8645.gif [View same] [iqdb] [saucenao] [google]
10065558

>>10064745
>There was no reason to go to the future
I see this often mentioned when discussing this game and don’t know why. The levels are designed to be more or less difficult depending on the time period you’re in, with the bad future being the hardest rendition of a level and the good future being the easiest. Getting the good future earns you a safe passage through the rest of the level while being reckless and going to the bad future (which is easier since future signposts are less hidden) is punishing. Of course it’s all optional and you can choose any path for any reason, but that’s the intended takeaway.

>> No.9878306 [View]
File: 2.34 MB, 320x224, 037EB203-5021-483D-B3A8-95B4A5336E34.gif [View same] [iqdb] [saucenao] [google]
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