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/vr/ - Retro Games

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>> No.4239071 [View]
File: 3.70 MB, 629x369, castlebrrrraaaaania.gif [View same] [iqdb] [saucenao] [google]
4239071

>>4237214
It's not transparency, but a somewhat underused feature of the Genesis that can use sprites as masks to alter the colors of pixels under them into either a "shadow" (>>4236697) or "highlight" (lens flares in Vectorman) version of that palette color and potentially break the maximum simultaneous colors limits of the Genesis. It's not as versatile as transparency and color blending like with the SNE, but it can be used for neat lighting effects

Pic unrelated; it's just a reminder of Castlevania Bloodlines and other Konami Genesis games being mostly crazy portfolios of visual effects

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