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/vr/ - Retro Games

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>> No.8178538 [View]
File: 235 KB, 265x371, GunstarHeroesMDcover.png [View same] [iqdb] [saucenao] [google]
8178538

the spiritual successor to Bucky O'Hare

>> No.7763568 [View]
File: 235 KB, 265x371, GunstarHeroesMDcover.png [View same] [iqdb] [saucenao] [google]
7763568

Free or fixed firing?

>> No.7716847 [View]
File: 235 KB, 265x371, GunstarHeroesMDcover.png [View same] [iqdb] [saucenao] [google]
7716847

the best run n gun of all time

>> No.6006310 [View]
File: 235 KB, 265x371, GunstarHeroesMDcover.png [View same] [iqdb] [saucenao] [google]
6006310

>In 1991, several Konami employees led by programmer Masato Maegawa began holding planning sessions at coffee shops for an original game.[7][8] They were establishing early concepts for an action shooting game, a genre they were familiar with.[8] They pitched their idea to Konami, but were told it would not sell and it was rejected.[9] Maegawa and his team were growing frustrated with the industry's reliance on sequels to established franchises and console conversions of arcade games to generate revenue.[9] They felt Konami had fallen into this pattern as a large company, growing reliant on sequels in their Castlevania and Teenage Mutant Ninja Turtles series.[9] Maegawa and his team felt consumers wanted original games,[9] and so in 1992, they left Konami and established Treasure to continue development on their original game.[10]

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