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>> No.535681 [View]
File: 1.10 MB, 1439x1080, RetroArch-0424-231023.png [View same] [iqdb] [saucenao] [google]
535681

Pixilate.cg and NTSC-RGB look nice together.

Should I add a gamma shader on top of that? Or does RGB already handle gamma correction?

It works on NES-SNES resolutions, but the gameplay parts of FFT also work for it. I'm not sure if it's working perfectly here though.

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