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/vr/ - Retro Games

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>> No.9421068 [View]
File: 3.13 MB, 640x550, street fighter 3 gif.gif [View same] [iqdb] [saucenao] [google]
9421068

Sega Dreamcast:

•3PS/FPS: Bang! Gunship, Cyber Troopers Virtual On 2, Frame Gride, Gundam Side Story Ashes, Head Hunter, MDK2, Outrigger, Red Dog, Slave Zero, Soldier of Fortune, Unreal Tournament

•Action: Berserk, Draconus, Dynamite Cop, Elemental Gimmick Gear, Heavy Metal Geomatrix, L.O.L lack of love, Maken X, Shenmue 1&2, Soul Reaver, Spawn Demon's Hand, Zombie Revenge

•Fighting: Capcom vs SNK 2, DOA 2, Fighting vipers 2, Force Five, Guilty Gear X, Kenju, KoF XI, MVC2, Power Stone 1&2, Project justice, Soul Calibur, Street Fighter Alpha 3, Virtua Fighter 3

•RPG: Black/Matrix AD, Grandia 2, Skies of Arcadia, Time Stalkers

•Horror: Blue Stinger, Carrier, D2, Dino Crisis, Resident Evil 2/3/CVX

•Vehicle: Crazy Taxy 1&2, Hydro Thunder, Millennium Racer, Re-Volt, Sega GT, Sega Rally 2, Star Wars Racer, Stunt GP, Test Drive 6 & V Rally, Tokyo Xtreme Racer 2, Toy Commander, Toy Racer, Vigilante 8 2nd, Zusar Vasar

•Platform: Evil Twin, Frogger 2, Jet Grind Radio, Ms Pacman Maze Madness, Napple Tale, Rayman 2, Sonic Adventure 1&2, Super Magnetic Neo, Tomb Raider Revelations & Chronicles

•Run 'N Gun/Shmup: Bangai-O, Cannon Spike, Dolphin Blue, Expendable, Border Down, Chaos Field, Charge 'N Blast, Fast Striker, Gunbird 2, Gunlord, Ikaruga, Karous, Last hope, Mars Matrix, Psyvariar 2, Rainbow Cotton, Redux Dark Matters, Shikigami Shiro 2, Sturmwind, Trigger Heart, Trizeal, Under Defeat, Zero Gunner 2

•Other: Chu Chu Rocket, Cosmic Smash, MoHo, Popn music 1-4, Rez, Sega Extreme Sports, Space Channel 5, Tetris 4D, Tony Hawk 2, Virtua Striker 2, Virtua Tennis 1&2, Wetrix, Worms Armageddon

>> No.9258863 [View]
File: 3.13 MB, 640x550, street-fighter3-sprites.gif [View same] [iqdb] [saucenao] [google]
9258863

>>9258229
I hate to say it since I tend to bash MMZ because of this, but screen size isn't everything. Bigger sprites allow for bigger spectacle and tighter challenges. In MM7, even jumping from a platform to another can be tight, and that makes it a bit more fun. In the NES games, platforming is trivial in comparison. These restrictions make things fun when you get used to it. I also feel the same about X4's street fighter-like sprites.

>> No.8490431 [View]
File: 3.13 MB, 640x550, street-fighter3-sprites.gif [View same] [iqdb] [saucenao] [google]
8490431

>>8489197
Fluid animation is the natural evolution of the pixelart artstyle by the time it died on the 1999s

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