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>> No.2295613 [View]
File: 18 KB, 256x224, Super Castlevania IV (U) [!]001.png [View same] [iqdb] [saucenao] [google]
2295613

>>2295451
There's some odd mishaps I noticed while playing These are all probably old news, but its the first time I've personally been aware of them, mostly because I never kept up with SC4 in any way or playthroughs.

For one: this segment right here. Technically, you're supposed to time your horizontal movements between the mechanical spikes to avoid getting stabbed.
Hilariously, you can duck-walk the entire thing without a scratch. The spike in this pic is fully extended, and Simon still avoids it.

Similarly, there's a segment with a spiked ceiling where there's a long carpet (rug?) and a "phantom bump" of sorts crawls along the floor, nudging Simon up to hit the spikes above, causing instant death. Crouch and even at full-nudge height, Simon still avoids it.

I got one another from the superman-segment. I'll post that in its own pic for reference.

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