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>> No.6298257 [View]
File: 274 KB, 1920x1080, Screenshot_Doom_20200329_182234.png [View same] [iqdb] [saucenao] [google]
6298257

>>6298220
7) Put 5 individual rockets inside the room with the yellow key, and put an arch-vile in the exit-switch room.

I should mention, my reasoning for wanting to buff the secret areas is that, because almost all of them are only available once you can get the yellow key and exit, there is no point going to most of them. Making the goodies inside will reward you for going there, and make it easier to beat on Nightmare.

Btw, I beat it on Nightmare, pic related, but I did it with saves. I'm working on making a nightmare demo now. Like I said, it's a pretty fun little level to grind, just needs decoration, like in those alcoves where all the zombiemen/shotgunners/chaingunners are, the lights in those rooms should be glowing imo. Put very thin rocky ledges along the sides of the tunnels to give it a more 3-D look, but make 'em thin so they don't make the tunnels even more cramped, you already get blocked by hellknights and spectres as is; they are just for decoration. Maybe stalactites on the ceilings.

Also, use one of the spooky-textured switches as the switch texture! Like the lion or witch

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