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>> No.2268957 [View]
File: 2.86 MB, 640x480, Marathon recoil and zap.webm [View same] [iqdb] [saucenao] [google]
2268957

Minor walking enemies (Humans and Imps) now fly away from their killer if killed by Marathon weapons (save for the flamethrower).

Flying enemies look like they're being zapped when being hit / killed by Marathon weapons. This is a reference to the Sph't enemy in Marathon.
I'm not sure if I should apply this to all flying enemies or only the Wizard / Bishop in Heretic / Hexen, since they look more like the original Sph't and act similiar to him.
(This uses only ACS, no recolored sprites, because Samsara has to be compatible with custom sprites / sprite replacement mods like Christmas Doom).

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