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>> No.1217432 [View]
File: 2.67 MB, 336x251, Hexen Fighter1.gif [View same] [iqdb] [saucenao] [google]
1217432

>>1217384
Yeah it can be tough to use the hammer and the erratic movement of the bots doesn't help.

>> No.1193828 [View]
File: 2.67 MB, 336x251, Hexen Fighter1.gif [View same] [iqdb] [saucenao] [google]
1193828

>>1193797
>That's an exaggeration, too.
No, they hold it up for 1sec max. They could've done done something other than invulnerability, I'll agree with that much. Perhaps when they defend they take 50-75% less damage, not 100%. Or maybe melee attacks against a blocking centaur cause damage to you, alongside deflecting projectiles.

>It still doesn't hurt them if the shield is up.
You conveniently left out the second half of that sentence. The point of the wand is to line them up and kill multiple centaur at once rather than one at a time, and the game gives you so many opportunities to do that.

>Still takes forever
Speed isn't everything. The idea behind his flechettes is to fire and forget; drop one or two down and kill an entire group of centaur while you run off and do something else. And what does Samsara have to do with anything?

>A bomb's a bad choice for close range combat, anon. Frost shards are better for it.
They're not the best option but I was responding you the point you made about that short time you don't have Frost Shards. It's an option, plain and simple. Still, there's no harm in dropping a few bombs while you run in for a frost touch.

So how are the weapons more fun to use, because they do more damage? The mace is shit, that much is evident, but in turn the Cleric has the best final weapon and flechettes. Hexen also throws artifacts at you like candy, especially the Discs of Repulsion. A single Disc can wipe out a group of enemies by flinging them off cliffs and such. There's plenty of ways to deal with everything in the game.

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