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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.7188050 [View]
File: 207 KB, 360x316, livid mastermind.png [View same] [iqdb] [saucenao] [google]
7188050

>>7185989
>>7185996
I'm not sure if anyone has noticed but Pastebin is forcibly turning a ton of pastes into private-only with their newer filters implemented with their """code of conduct""" changes. This indirectly gets a lot of information pastes nuked in the process as well like the news archive I maintained here and even just some Monster Hunter ones I looked after that didn't even have anything 'bad' in them.

So if anyone wants something like it going again, would anyone have any alternatives in mind? Otherwise I'd probably end up defaulting to some shit like Google Docs.

>> No.6966669 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
6966669

>>6966660
Seriously fuck off, this shit is off-topic and nobody wants to hear your blathering about politics. Talk about FUCKING DOOM

>> No.6540328 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
6540328

>Eternal DOOM MAP30
>oh god this is fucking awful
>give it the college try, spend a full hour wandering the map before deciding to use a walkthrough
>you have to go inside an UNMARKED FAKE WALL to hit a necessary switch
THAT ISN'T A PUZZLE
THAT ISN'T A PUZZLE AT ALL THAT'S JUST BULLSHIT TO FORCE PLAYERS TO CHEAT AND LOOK AT A GUIDE WHAT THE FUCK

>> No.6375481 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
6375481

I just got an awful idea and I'm just curious if this has been done before
>player gets teleported directly on top of an invisibility sphere in a room filled with mancubi

>> No.5957574 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
5957574

>playing Icarus: Alien Vanguard because I like TNT
>it's good
>MAP28
What the fuck is this shit, this must not have been tested for pistol start or somethi—
>"I play tested the level until I was completely confident that you pretty much only had enough ammo in the level to half whatever supplies a standard player had leftover from map 27.
>The concept was more along the lines of removal of any significant gain made by the player up to that point in the game. Hence the name, Excavations. The setting of the map reflected this concept. I never really made this public to the rest of the team at that time, it was more of a private joke. I was constantly told by the others on the team that there wasn't enough ammunition in the level, and against my wishes, my father eventually doubled the amount on the map before release, to my cries of, 'screw em, real men punch shit to death!'"
This level was worse than Mount Pain, I had to pacifist certain sections just to not flood the map with a literally unkillable amount of enemies. How did this get accepted by the team?

>> No.5730902 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
5730902

>>5730898
STOP

>> No.5657561 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
5657561

>Plutonia MAP29
>it's Downtown 2: Chaingunner Boogaloo
Can I just say I beat Plutonia and not play this

>> No.5641310 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
5641310

>LEVEL 15: THE TWILIGHT

>> No.5595864 [View]
File: 207 KB, 360x316, 1522612683046.png [View same] [iqdb] [saucenao] [google]
5595864

I started Plutonia for the first time. It certainly does not pull its punches, even at the start.
Any advice for taking out that one archvile near the start? It's at a bad angle and it keeps reviving the chaingunner so I end up using a lot of ammo and losing a lot of health trying to kill it.

>> No.4684102 [View]
File: 207 KB, 360x316, tempofield.png [View same] [iqdb] [saucenao] [google]
4684102

>>4684081

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