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>> No.3776253 [View]
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3776253

>>3776219
I did. Just doing sort of concepting for next project.
Still not quite sure how I am gonna go around it. It's one of my protagonist candinates ( although I've been rolling idea around about having vastly different playstyles for different characters, ex. the posted character has kinda low amount of guns that aren't that powerful by themselves, but are platform for delivering really strong spells, while generic FPS-guy has really expanded amount of weapons / altfires?, etc. )
I still gotta keep it in relatively manageable size to work with.

It would be sort of retroish ordeal, level design perhaps similar to what I did in Disjunction / newer maps ). High-powered weapons, fast pace.

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