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/vr/ - Retro Games

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>> No.3596792 [View]
File: 101 KB, 580x440, 935c7f8670033c523492c58358d2b67fc0588282649684a5943f7af12b8ec1c7.png [View same] [iqdb] [saucenao] [google]
3596792

>>3595159
> low-budget, low-effort
Low-budget usually means high-effort for the people involved.
Development time is expensive as fuck.
An indie-dev pretty much has to cut corners everywhere, always ends up with 10% of what he envisioned, and still needs to deliver a decent product.
... somehow

You can hate on Phil Phish all day long, but you have to admit he worked himself to the bone for his game and it did turn out great.
All indie devs do this.

Source:
I build middleware for the industry.
I would never switch places with actual gamedevs.

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