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/vr/ - Retro Games

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>> No.7369681 [View]
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7369681

>>7369664
The green and purple is a nice touch, I approve

>> No.7230708 [DELETED]  [View]
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7230708

Playing Wrath: Aeon of Ruin right now and played some Ultrakill earlier. Both are very based and quite fun.

>> No.7188459 [View]
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7188459

>>7187587
>NONCR
Fucking kek

>> No.7176274 [View]
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7176274

>Romero is a /doom/er
Fucking based

>> No.7137368 [View]
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7137368

>>7136394
>make a map
>feel insecure about it
>open up TNT Evilution
>map's alright

>> No.6320026 [View]
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>>6320000

>> No.6275312 [View]
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6275312

So I know you can summon monsters from other games in gzdoom (like the heretic minotaur) but they are invisible cause their assets aren't loaded or whatever. How would I go about doing that, like just find a mod that adds those monsters into Doom?
I just want to see a cyberdemon fight a minotaur.

>> No.5852657 [View]
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>>5852613

>> No.5825942 [View]
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>>5824851

Check this - https://archive.org/details/DukeNukem3DKillATonCollectionUSA

The handbook might be on disc 2 as a pdf, I haven't checked.

>>5824857

Disc 2 has an 'interactive guide' so maybe it's real ;o

>> No.5716134 [View]
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5716134

DOOM THREAD / RETRO FPS THREAD - Last thread >>5711073

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom, Quake, Duke, Marathon, or Thief:
https://imgur.com/a/wWS8zXz
-Album of infographics with setup information and user-made content recommendations

Same thing, but in video format:
https://www.youtube.com/watch?v=ietb4JwaaXA
https://www.youtube.com/watch?v=CGj4gXyCzg0

IWADs and more (>6 GB): https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
PortaDOOM: https://github.com/Kroc/PortaDOOM/releases
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Downloads for various /vr/ shooters. (Includes Duke Nukem, Doom, Blood, and Quake.)
https://mega.nz/#F!QXIk1bjB!NHRWGIfjcc77PyGgRlga4Q
https://mega.nz/#F!GtEQTISJ!CCJGyPEEEsZasc1PMXicUA

Doom RPG series
https://doomrpg.weebly.com/

Launchers for Build Engine games
http://buildgamedosboxlaunchers.weebly.com/

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/forum/4-wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: https://www.doomworld.com/idgames/

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
https://pastebin.com/5sKRiJzS
https://pastebin.com/aiEgdB3K
https://pastebin.com/idahQRj2

>> No.5702668 [View]
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5702668

Alright, I updated this thing

http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.05d.pk3 - Regular version.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.05d-optionmenu.pk3 - DCS options are located in the options menu. GZDoom only.
http://static.allfearthesentinel.net/wads/demoncounterstrike-v0.05d-nomenu.pk3 - DCS options can only be accessed through console. (openmenu dcsmenu)

This only fixes the rocket launcher spawns. I might update this for real another time, though.

>>5700724
Glad you like it, anon.

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