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>> No.5563996 [View]
File: 56 KB, 600x635, no fun allowed baron.jpg [View same] [iqdb] [saucenao] [google]
5563996

>>5563982
>>5563943
>>5563971
Going below the water shows the proper geometry, but when looking down at the water from above its showing all this noclip geometry.

Also ive got a problem in quakespasm where there's some options that keep getting reset no matter how often I change them in the console or in the config file. Specifically...
mouse sensitivity, r_lerpmodels, r_lerpmove
it might also be changing the square particles option too
I can go in the config and set them but then when the game loads those changes are erased. It doesnt affect any other settings though, like r_scale is still the same.
I dont know what to do other than write an exec and bind it to a letter to make it a macro.

>> No.4808842 [View]
File: 53 KB, 600x635, no fun allowed baron.jpg [View same] [iqdb] [saucenao] [google]
4808842

>>4808813
well shit the wiki says it all (near the bottom)
Its a script error from the vanilla game, checks for the number of chaos serpents left and if you kill too many of them it breaks the map.
https://doomwiki.org/wiki/Hub_4:_Gibbet

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