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>> No.3530791 [View]
File: 281 KB, 1920x1080, gzdoom 2016-09-30 16-02-39-74.png [View same] [iqdb] [saucenao] [google]
3530791

Playing through maps generated with the new OBLIGE version, 7.50.

I must say, the maps generated are definitely a major improvement in quality when it comes to how fun they are to play. The overall focus seems to have changed, it's not massive slaughtermap fests of square boxes with tons of basic elevators, enemies, and health anymore but rather more tighter levels with less resources that also sometimes seem to utilize enemy spawners when you need to backtrack to the door after getting the keys. There's also a lot more fancy map design stuff such as elevators like these, curving staircases, more decorative prefabs like fountains, etc. Finding some of the secrets seem to be a lot more tougher.

You can obviously definitely still spot the repetition in its map design patterns, especially with plenty of small bodies of water in outdoor maps that feel like more can be done with them. I'll also miss the extra map themes utilized with Glaice's custom 6.20 build as with the other modifiers it had, but overall for most the maps it shits out will be more enjoyable.

Too bad there's no dedicated Wolfenstein theme anymore, though. With how maps generated are now it would be great

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