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>> No.8482501 [View]
File: 10 KB, 128x128, eyeswitch.png [View same] [iqdb] [saucenao] [google]
8482501

>>8482475
I'm partial to top second-from-left, which seemingly turned the eye switch into a nose+mouth. Neural networks seem pretty promising for textures already. I'm currently experimenting to see if I can take one AI-generated monster sprite and turn it into a remotely-convincing animated sprite sheet. There is a surreal conceptual appeal to a janky AI-generated walking animation which doesn't quite move properly. Also going to see if I can get any half-decent neural weapons, only eight to work with and small sprites don't work as well often.

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