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/vr/ - Retro Games

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>> No.462290 [View]
File: 250 KB, 1600x900, Screenshot_Doom_20130416_105317.png [View same] [iqdb] [saucenao] [google]
462290

>>462260
It's kinda what it sounds like it 'pegs' the textures to the upper or lower area of the wall (upper being from the ceiling going down type stuff, while lower being platforms pushing upwards), it can be really helpful for texture alignment when the sectors the textures are attached to are at different heights to each other.

Also the maze actually has enemies in it now, nice.

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