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/vr/ - Retro Games

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>> No.1093394 [DELETED]  [View]
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1093394

>>1093386
People have made this point before but I'm not sure they know anything about MAME on Linux. The libraries it's built from introduce a minimum of 3 frames of input lag no matter what you do.

Linux is completely deprecated in the arcade emulation CRT community at this point due to the lag it will always introduce. Windows XP is the system on which zero input lag has been proven, equal measurements in lag to superguns.

But yeah, there aren't many arcade games that run at 60.000 Hz. There are some, and these feel good on RetroArch. Most arcade games, and console games too, require very precise custom refresh rates other than 60 Hz.

To eliminate input lag with Linux, you'd need to rewrite the whole of MAME. To eliminate input lag with Windows XP, you just need an ATI video card and Calamity's software...AND to enable the raw_input API in MAME, and use a proper keyboard encoder.

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