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>> No.9910436 [View]
File: 115 KB, 487x591, Cai.png [View same] [iqdb] [saucenao] [google]
9910436

>>9904473
I'm gonna release this map early just because it might be beatable but it's far from finished, so i need tips on how i can make it less shit.
I'm also struggling a bit on it but at least i'm coming to conclusions in regards to scale and understanding texture alignment.
There's no custom skybox because i assume the mapset itself will have one.
For some reason, i had to load both the map itself and the wad file of the textures to get them to show up.
If you don't have the OTEX 1.1 wad file, i added to the download so you can load both the files and get the textures.
https://gofile.io/d/vHcho5
>MIDI:
Stuart Rynn's Day of Mourning
>Map name
Eto (Even though the automap still says "Entryway" but i haven't gotten around to change it).
>Character
King Cai from Gravity Rush 2
>Level description
The main objective is getting the red and blue key to open a door that'll lead to the final area.
Note that this map still sucks but i'll try to make it less shit.

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