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/vr/ - Retro Games

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>> No.6148383 [View]
File: 1.39 MB, 1920x1080, Banner-CapcomBeatEmUps.jpg [View same] [iqdb] [saucenao] [google]
6148383

>>6148291
>>6148281
Capcom beat em ups are some of the best games ever made. Smarten up.

>>6148259
19XX is very good if you play it for score otherwise the first 4 stages are kind of dull and too easy. The last boss is nuts though ,don't know what Capcom was thinking making him harder than all previous bosses combined.

>> No.5985969 [View]
File: 1.39 MB, 1920x1080, Banner-CapcomBeatEmUps.jpg [View same] [iqdb] [saucenao] [google]
5985969

>>5985931
>All retro JRPGs massively improve with emulation speed set to 400%
I realized this a month or two before I quit playing rpgs altogether. If you want faster action play action games, beat em ups, shoot em ups, fighters, run n guns, etc etc.

>> No.5949154 [View]
File: 1.39 MB, 1920x1080, Banner-CapcomBeatEmUps.jpg [View same] [iqdb] [saucenao] [google]
5949154

>>5949147
if they weren't designed to be fun they would have never succeeded in getting quarters and turning a profit, dumbfuck. It's not like they reward players with shiny new loot, character progression and gambling mechanics like modern games, arcade games were all skill and punishment based.

>> No.5931346 [View]
File: 1.39 MB, 1920x1080, Banner-CapcomBeatEmUps.jpg [View same] [iqdb] [saucenao] [google]
5931346

>>5931309
>simpleton
No, my taste in gaming has simply improved.
Action games > Pause-Turn menu games

>>5931319
>the most intelligent roleplaying games are invariably turn-based
Not really, you have infinite replays due to save states, and your decision making can be slow as fuck since a turn could take as long as you want. There's very little risk and challenge in turn-based rpgs, unless you start handicapping the fuck out of your party.

>> No.5726310 [View]
File: 1.39 MB, 1920x1080, Banner-CapcomBeatEmUps.jpg [View same] [iqdb] [saucenao] [google]
5726310

>>5726308
fake news

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