[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/vr/ - Retro Games

Search:


View post   

>> No.8744252 [DELETED]  [View]
File: 175 KB, 1280x720, 5636762.jpg [View same] [iqdb] [saucenao] [google]
8744252

I hate picrel. There's so many different mechanics that just don't work together.
>Rats are hard to spot
>Flame-shooting pricks explode on death, making them a pain to deal with when 90% of weapons are close range and gameplay is about momentum
>Jump pads - frequently used in the game's design - are easily missable because you're constantly jumping
>Bunnyhopping is no longer a reward, but an easy mechanic
>Because of above, plebs like me have a shit time aiming because we haven't developed our bunnyhopping skills alongside our aim

Navigation
View posts[+24][+48][+96]