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/vr/ - Retro Games

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>> No.4055017 [View]
File: 45 KB, 500x345, coleco_colecovision_ss_smurf_1.jpg [View same] [iqdb] [saucenao] [google]
4055017

My first video game. I'm older than most people here I guess.
This looked fantastic in 1982.

>> No.2869494 [View]
File: 45 KB, 500x345, coleco_colecovision_ss_smurf_1.jpg [View same] [iqdb] [saucenao] [google]
2869494

I do remember, it was my aunt's coleco vision in the late 80s, I must have been 3 or 4.
The first game I remember playing was Smurf, but it could also have been donkey kong, pac-man, or some other games which I also remember playing, but Smurf was the one that stuck in my memory the most. You may look at this screenshot right now and think these graphics suck, but compared to the other simplistic games of the time, this looked amazing, the smurf model alone has more detail than your average character sprite back then, except maybe for donkey kong.
This is a game from 1982, 1 year before Nintendo released the Famicom in Japan, and 3 years prior to Super Mario Bros.
Anyway, I must have played this in 1988 or 1989, but at the time, this is all I knew regarding video games.
I remember the fact I could actually control a small smurf on the TV and go on an adventure blew my little brain off. I loved it, and played over and over. The controls were very stiff and hard, but I loved trying again and again and getting to the gargamel castle. There is a very difficult jump there where you need to jump over a skull in order to rescue smurfette, and I'd die to that skull over and over, but eventually I got the hang of it and beat it. IIRC the game would just loop, it was very short like most games back then.
The music was actually nice, provided most games from back then also lacked music and were just sound effects, Smurf had actual music (coleco soundchip interpretations of classical music, I think it was Beethoven).

The controller of the Coleco Vision is infamous for resembling an old cell phone and having a weird joystic, but it being the first ever controller I ever held, I didn't think it was bad. In fact I actually thought all these number buttons were cool even though I never used them while playing games.
I have fuzzy memories of playing coleco late at night, and the warm colors and sounds on the TV felt like something from another world. Definitely cozy.

>> No.2804652 [View]
File: 45 KB, 500x345, coleco_colecovision_ss_smurf_1.jpg [View same] [iqdb] [saucenao] [google]
2804652

This was the first platformer/side-scroller I ever played. It doesn't have screen scrolling, and it probably looks like shit for today's standards, but if you take into account that this game was released in 1982, then it's pretty fucking impressive.

It also had nice music that was more than just random bleeps and blops.

>> No.2257556 [View]
File: 45 KB, 500x345, coleco_colecovision_ss_smurf_1.jpg [View same] [iqdb] [saucenao] [google]
2257556

Either this or Lady Bug, or Donkey Kong.

>> No.2173267 [View]
File: 45 KB, 500x345, coleco_colecovision_ss_smurf_1.jpg [View same] [iqdb] [saucenao] [google]
2173267

>tfw I'm the only one who has played this forgotten gem.

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