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/vr/ - Retro Games

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>> No.635915 [View]
File: 462 KB, 1440x900, paladin vs deathknight.png [View same] [iqdb] [saucenao] [google]
635915

IT LIVES!

Finally have the sprites done for this thing (currently christened "Paladin"), and managed to get it working in-game to boot. Works like a charm, though I haven't gotten the more advanced functions in yet (where they'll block their own grenades; currently they just don't take damage from them), and I still need to do some misc stuff like brightmaps and the gldefs. Still, feels good to finally see him moving around and killing shit.

Fun fact for the decorate savvy: Contrary to its name, ProjectileKickBack can actually be set on a monster, which will give the same effect to its melee attack. So the Paladin hilariously launches enemies (i.e. you) away if you get within punching range. Fun to watch him infight and send some melee enemy packing.

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