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/vr/ - Retro Games

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>> No.4239896 [View]
File: 26 KB, 250x348, 250px-MetroidPrimebox.jpg [View same] [iqdb] [saucenao] [google]
4239896

>>4239869
>Hub worlds are just garbage in fps games though
I disagree.

>> No.3243483 [SPOILER]  [DELETED]  [View]
File: 26 KB, 250x348, 1464217002982.jpg [View same] [iqdb] [saucenao] [google]
3243483

I'm not sorry.

>> No.3164442 [View]
File: 26 KB, 250x348, 250px-MetroidPrimebox[1].jpg [View same] [iqdb] [saucenao] [google]
3164442

2002-2005
A Texas-based developer, Retro Studios, was tasked with bringing the Metroid Franchise into the Nintendo Gamecube, as love for the series began to flourish once more with the release of Fusion. After some comments and complaints from Shigeru Miyamoto, Retro Studios came out to the world with a brand new perspective on the series. A First-Person-Adventure game where the player took on the role of Samus Aran, series' protagonist through her own eyes.

Even though the sudden shift in perspective was jarring, the game was quickly adopted into the series by die-hard fans and the Prime series stuck thanks to its amazing atmosphere, immersive world building and challenging puzzles.

2005 saw the release of Prime's sequel, Prime 2 Echoes, where, despite debate about the game's quality, it is still highly regarded by fans and treasured by collectors.

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