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/vr/ - Retro Games

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>> No.5649686 [View]
File: 4 KB, 512x288, room0.png [View same] [iqdb] [saucenao] [google]
5649686

It's time to begin the designing of Zniggy!
Here's how:
1. Draw out a room that's 256x144 pixels. Make sure you use the same 2 colors in every 8x8 block
2. Create a copy of the room and trace over it, where blue blocks are walls and red blocks are ladders. Place the copy to the right of the original room
3. Draw a representation of the room below with enemies and gems placed
4. Draw out the sprites as well. For vertical moving enemies, you only need to make a single 16x16 sprite. For horizontal enemies, make an 16x16 8 frame animation, where each frame is shifted over to the right 1 pixel. The first frame has to be 8x16.
I'm going to put a limit of 8 unique tiles per room (different colors and attributes count as being different). Use the picture attached as a reference.

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