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/vr/ - Retro Games

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>> No.9269389 [View]
File: 63 KB, 324x311, 1646408202645.jpg [View same] [iqdb] [saucenao] [google]
9269389

Well OP, one thing's for sure: it is in no way related to the fact that you were an impressionable young man when you first experienced it.

>> No.9072237 [View]
File: 63 KB, 324x311, 1646408202645.jpg [View same] [iqdb] [saucenao] [google]
9072237

>>9071563
Her ingame model looked kind of stupid, but her domineering ways were sexy as fuck. Understandable

>> No.9024931 [View]
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9024931

>>9022402
>>9022472
This looks rather comfy

>> No.8966860 [View]
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8966860

Because StarCraft had better campaigns, first-class tooling and editors, better music, voice acting and sound, 3 completely distinct races and playstyles, each with their own campaign that all tied together, memorable characters, a fantastic expansion pack, amazing boxing and manuals, and the greatest, best balanced, highest skill-ceiling multiplayer in the history of RTS games (even as of today), among other things

Don't get me wrong, I really love Tiberian Sun and must've spent hundreds of hours playing, editing INI files and just sinking into the lore as a kid, but I don't think they're comparable, my dude.

Also Electronic Arts

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