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/vr/ - Retro Games

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>> No.719856 [View]
File: 20 KB, 240x200, 1354923748711.jpg [View same] [iqdb] [saucenao] [google]
719856

>>719848
Or maybe he doesn't have the cash for a CRT monitor? Maybe he has a good setup, he just wants to emulate through his TV? Maybe he can make it happen with just some simple cords?

Stop being such a twat, or take your shit somewhere else.

>> No.531259 [View]
File: 20 KB, 240x200, 1354923748711.jpg [View same] [iqdb] [saucenao] [google]
531259

>>531210
>completely different to the actual game

They were literally made with the CRT's in mind. Playing them on actual hardware on an actual CRT makes them look different than how they "actually" look. Using filters like that, as well as the curvature, resembles often times closely how the game would look if you played it on a CRT with the console.

Plus, not like it takes much effort to use them. Nor do they look "completely different". They look close to how the developers intended them to look like.

Just go away and let people do what they want, ass.

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