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/vr/ - Retro Games

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>> No.6435867 [View]
File: 73 KB, 640x629, 21024_front.jpg [View same] [iqdb] [saucenao] [google]
6435867

this game could really use a VWF hack
>HE DON'T

>> No.4788875 [View]
File: 86 KB, 640x629, 2EC8D27B-A5E3-4473-B4C7-F77CB236DA3B.jpg [View same] [iqdb] [saucenao] [google]
4788875

Is it worth playing today?

>> No.3148556 [View]
File: 70 KB, 640x629, 0_boxart_01.jpg [View same] [iqdb] [saucenao] [google]
3148556

killed my Creator yesterday for the first time on my cartridge.

9 year old me was happy

>> No.2554819 [View]
File: 70 KB, 640x629, 21024_front[1].jpg [View same] [iqdb] [saucenao] [google]
2554819

I haven't played this yet but was planning to, then I saw this:

>While the player can influence how the mutant improves, it is mostly random. And while the mutant nearly always gets more powerful, it is also possible to lose very powerful abilities. For this reason, if the player have any mutants in the party, they must save the game after every fight, unless they lose a good ability, in which case they should reset the game and reload by using the Soft Reset to resets the game quickly.

Are they serious? Who thought that would be a good design to implement? I kinda still want to play it but damn does that sound like a hassle.

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