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>> No.1724323 [View]
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1724323

>You can't edit enemies to drop weapons using DeHackEd

Lame. I mean, yes, I know already it would be piss-easy to do in ZDoom, but this thing I'm doing is between the limits of vanilla and Doom 1.9 .deh wizardry (I'm more akin to do stuff using DECORATE, but I'm testing my skills with this thing for the first time), and before anyone ask, I'm planning on turning the SS into a "sniper" of sorts, so using its frames for anything is completely out of the question

The only alternative I can think of is to create a ZDoom-only file (which would work in that map only), which would replace the monster in question with the one that actually drops the weapon, and replace the weapon in the map with another item.

Such a messy workaround just for what I was planning to do. Ehh

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