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>> No.6750012 [View]
File: 316 KB, 1840x896, dungeons.jpg [View same] [iqdb] [saucenao] [google] [report]
6750012

>>6750008
Seriously, what's engaging about it? Almost all the dungeons look the same. The so-called "puzzles" in Zelda games are usually huge wastes of time for anyone over the age of 5 because they're so easy, so the thing a Zelda dungeon ever has going for it is the environmental design. How the hell can ALttP's cookie-cutter timesinks compare to Ocarina of Time's 3D environments, which are so fun to explore regardless of how easy they might be? I'm not saying 3D > 2D, there are plenty of 2D games with interesting worlds to explore (e.g Super Metroid), but ALttP isn't one of them.

>> No.6664263 [View]
File: 316 KB, 1840x896, 8CE6C94F-EB35-41CD-BD4B-D9197C816BCF.jpg [View same] [iqdb] [saucenao] [google] [report]
6664263

>>6664249
Yep. They really are so very boring compared to OoT.

>> No.6624462 [View]
File: 316 KB, 1840x896, dungeons.jpg [View same] [iqdb] [saucenao] [google] [report]
6624462

>>6624383
>its no where near as fantastical an experience as ALttP.
okay



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