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>> No.3680119 [View]
File: 255 KB, 1920x1040, Untitled.png [View same] [iqdb] [saucenao] [google] [report]
3680119

>>3679987
I took Quake 2 player models, 3D posing programs and existing sprite sheets, use them to screenshot animations many times to put together skins. You could use SLADE to open up existing mods and try replacing graphics and seeing how things turn out when you load them in game.

There's a lot of stuff you have to learn, like offsets, palette issues, proper file formatting if you can't tell your .jpg from your .pngs.



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