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/vr/ - Retro Games

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>> No.6650248 [View]
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6650248

>>6650237
It's honestly kind of depressing how Atari is nowadays, considering they basically kickstarted video games as a mainstream thing, only to quickly fade into obscurity and resurrect as a shit company that doesn't even do much of anything to begin with. They're like a washed up rock star that didn't take long to wash up to begin with.

>> No.4654407 [View]
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4654407

>>4654393
Not him but here are my toughts on the Blazter
-The ammo is fine but here are a couple of things, mostly the subweapons
-The fucking vulcan didn't need the BRRRRRRRRRRRRRRT rate of fire, even though you'd drain your ammo away in a minute, there are chances you'll just re-stock pretty hard, at least if you encounter golden boners commonly (3 of those things + scythe2 map 08 were more than enough to get swole on ammo)
-Heat Blast is still powerful as hell but i guess its not AS powerful as it used to be (god damn when i tested the pre-release, 5 shotting a cyberdemon with that thing was nasty)
-As someone who is a huge nerd on R-type games, i kinda dislike that the charge timer isn't accurate to the Super R-type's charge shot time, a lil nerf on the charge speed would even the thing out and it would make me nut. Oh and to balance the Wave Buster, it could use red bullets too because i feel like you could live your way through a slaughterfest by just spamming it with almost no drawbacks.
-Hyper Blazter is fine for the most part but if you feel like nerfing it, you could increase the cooldown after barraging.

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