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/vr/ - Retro Games

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>> No.4892853 [View]
File: 467 KB, 437x663, Nina and Katt sitting in a tree. F-U-C-K-I-N-G..png [View same] [iqdb] [saucenao] [google]
4892853

>>4881312
The biggest problem with JRPGs is the turn-based combat, which becomes mindless and boring after a short period of time. It doesn't fit the mold right seeing that most of them aren't tactical/strategy games like the Ogre Battle series or Final Fantasy Tactics (which works well with those types of games, where you have ample time to think about your moves before you make them and there's no pressure from enemies attacking during the meantime). Doing something like turning the games into action RPGs like the Secret of Mana/Evermore games or doing quasi-turn-based/action RPGs like Vagrant Story (where you at least have to think about where you hit/what you're hitting the enemy with before you make a move and you can multiply damage by reflex-based button pressing and good timing). Those two changes would make JRPGs modern enough that they would be playable again for the most part.


>>4886229
It's certainly better than the mess that was the XIII series, that's for sure. I don't get how people on /vr/ can hate on XII without giving XIII the bashing it deserves for being a convoluted piece of shit on all fronts.

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