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/vr/ - Retro Games

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>> No.8442417 [View]
File: 2.35 MB, 256x224, smb2firemouse.webm [View same] [iqdb] [saucenao] [google]
8442417

Had some fun a while back making doors in SMB2 point to invalid locations.

>> No.8058510 [View]
File: 2.35 MB, 256x224, smb2firemouse.webm [View same] [iqdb] [saucenao] [google]
8058510

>>8058494
Not really, just trying to force world 1's level data on a level from world 5 causes a mismatch. Dying in specific situations in these mismatched levels can dump you into completely random and broken worlds though. In this one it just dumped me back at 1-1 instead of dumping me in a broken world, but you get the idea.

>> No.5804776 [View]
File: 2.35 MB, 256x224, smb2firemouse.webm [View same] [iqdb] [saucenao] [google]
5804776

More fun behind the door of wonder.

>> No.4638509 [View]
File: 2.35 MB, 256x224, smb2firemouse.webm [View same] [iqdb] [saucenao] [google]
4638509

>>4638507
4-3's boss is...really hard when you have no floor. And are playing somewhat tipsy.

>> No.4633879 [View]
File: 2.35 MB, 256x224, smb2firemouse.webm [View same] [iqdb] [saucenao] [google]
4633879

>>4633863
I'll gladly give it a go, once the disassembly is completed. Till then, no sense doing work someone else already is.

Tried going directly to 4-3's boss this time. Fryguy is an odd boss for the game, in that he was glitched and could cause a hardlock in the released game. I'm interested to see what happens this time. I came in with invincibilty from a star and 1-shot him, and he just flew upwards off the screen and nothing happened. I'm trying to fight him straight, but it's hard without a floor.

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