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>> No.11308678 [View]
File: 2.12 MB, 300x161, mischief makers parry.gif [View same] [iqdb] [saucenao] [google]
11308678

>> No.11208858 [View]
File: 2.12 MB, 300x161, shake shake.gif [View same] [iqdb] [saucenao] [google]
11208858

Love the music and vibes in it, always reminds me of Fifth Element, especially the blue girl singing part.

>> No.10322643 [View]
File: 2.12 MB, 300x161, shake shake.gif [View same] [iqdb] [saucenao] [google]
10322643

>super varied
>unique, colorful style
>soundtrack sounds like arrangements of that Fifth Element blue alien song
>level select lets you replay everything instantly
>awesome boss fights
>that memorable voice acting
>interesting interactivity
>multiple ways to go about things
>unique colorful design
>fun unique gameplay
>that huge boss and sense of scale

>> No.9713054 [View]
File: 2.12 MB, 300x161, a0e83e8e80ea69010d8469035c553817.gif [View same] [iqdb] [saucenao] [google]
9713054

>>9713004
If you don't have Nintendo derangement syndrome Mischief Makers has some of the best and most interesting 2D gameplay ever

Also the level you posted is amazing for adding comfy vibes, an outdoor setting and generally happy feelings to a game where you mostly run through dark caves

>>9713002
No, you are retarded

>> No.9693339 [View]
File: 2.12 MB, 300x161, a0e83e8e80ea69010d8469035c553817.gif [View same] [iqdb] [saucenao] [google]
9693339

Post actual kino gameplay in retro games, bonus points if before 6th gen

>> No.9690702 [View]
File: 2.12 MB, 300x161, a0e83e8e80ea69010d8469035c553817.gif [View same] [iqdb] [saucenao] [google]
9690702

>>9690517
Always Mischief Makers. It's proto Viewtiful Joe to me, the way you throw back projectiles and game feel

>>9690525
>everything is blurry and runs at 15 fps
I told you in the Shadow of the Colossus thread that you are a hypocrite for pretending to care about that

>> No.9668345 [View]
File: 2.12 MB, 300x161, a0e83e8e80ea69010d8469035c553817.gif [View same] [iqdb] [saucenao] [google]
9668345

>>9667528
>Rakugaki Showtime.
How does this shit work? Want to give it a fair chacne but no idea what to do. Is it all about parrying and grabbing objects like in many Treasure games?

>> No.9611536 [DELETED]  [View]
File: 2.12 MB, 300x161, a0e83e8e80ea69010d8469035c553817.gif [View same] [iqdb] [saucenao] [google]
9611536

>>9611357
>Nah, just someone that finds MM to be an overrated kusoge.
Which has literally no value because you are hyping up that shitty McDonald's game, which again makes me think you are a fanboy because Mischief Makers is one of the more prominent N64 games
>It could've been ported to the Sega Saturn or PSX and I'd still shit on it.
I doubt that because there are way worse Treasure games on those platforms and you still picked Mischief Makers
>Would unironically rather play any of those games listed over MM.
That's why your opinion is moot
>No gimmicks
It literally has a button dedicated to a (terrible) gimmick
>looks great
It looks like a pre-alpha version of Mischief Makers' Clancer with all the orthorhombic shapes. Maybe, giving you the benefit of the doubt, why Mischief Makers came to your mind

>>9611365
It indeed sounds good and very unique. Some tracks are very reminiscent of the The Fifth Element soundtrack with the purposely chaotic operatic highs. The gameplay is similarly unique. It's also literally the only game where HAN's character design isn't ugly as fuck and out of place

Saving this thread and whenever I see someone shit on Mischief Makers again, I will remind people that it's the retard from this thread who likes that shitty McDiabetes game and thinks total shit like Silhouette Mirage, Stretch Panic and Wario World are better

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