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>> No.2326480 [View]
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2326480

>>2325942

I have both versions of Legends.

N64 actually does some things better than the PS1 version, mainly a lot of clipping and flickering textures/invisible walls glitches that are present on PS1 were fixed on N64. I also thinkg the AA on N64 make Legends' pseudo cel-shading graphics look cleaner and better, less pixelated.
PS1 has (slightly) better draw distance, but it still suffers from it. Also, that picture you posted is a bit misleading: On the right, there's barely any buldings around because they were destroyed by the servbots, making it appear it's more empty (although yes, the house in the far back is barely visible on N64, and you can't see the wall at the back at all, on the PS1 you can see it, although you can notice it's struggling a bit with the draw distance).

There is no "better" version of Megaman Legends. Even the PC port, which has the best resolution, has audio sync issues. It's like Capcom went full retard with this game. They could have improved the N64 and PC ports a lot, but they didn't. So in the end, you have 3 different versions, each with their pros and cons.

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