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>> No.4607831 [View]
File: 212 KB, 640x3360, 278d71568e6206458409a4f891e62c10f4588d2988ef3ff8178336b85cd66d05.jpg [View same] [iqdb] [saucenao] [google]
4607831

BIGMAZE.WAD
bigmaze2.zip (31 KB, 2004-11-20) - Anonymous
https://www.doomworld.com/idgames/?id=12980

another wad off a shovelware CD, it's neither very big nor vary mazey (i was expecting an endless monotextured 64-wide corridor) so was pleasantly surprised to find a handful of loops and a couple of larger arenas. there are few monsters and lots and lots of health and ammunition. there are two secrets (four, but each one counts twice), both hidden alcoves stuffed with power; one of them has another BFG in case you were disappointed to find you couldn't reach the one at the back of that chamber with the teleporter at the front.

it's likely intended as a deathmatch map. the multiple ways around, no obvious goal to reach, overload of resources, and the dark bunker windows you can hide in and shoot an opponent in the bright open areas and most of all the lack of an exit suggest this. i had some fun with it, but it's likely not for those who don't already appreciate the old school style. would be massively better if it actually had an exit of course.

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